Home Forums > Jtag & RGH Content > Jtag & RGH Modding > Jtag & RGH Trainers >. Look forward to the new GT-R and the ProStreet demo later this month, ahead of the game's release on November 13. Jtag & RGH Trainers escort, Team XPG Need for speed prostreet +2 Trainer.v0.3, escort in Jtag & RGH Trainers. The car will be available (and will automatically replace the GT-R Proto) when you log on to Xbox Live via the demo on October 23, coinciding with the GT-R's unveiling at the 2007 Tokyo Motor Show. While the M3 and the Nissan GT-R Proto are the only cars available in the demo to start with, EA will be unveiling the new 2009 Nissan GT-R in the demo. For the speed challenge, we drove the BMW M3 E92 at the start of the race, you get a firsthand look at the gorgeous smoke model as you spin the tires waiting to take off from the line. The highest total speed at the end of the road is declared the winner. As a speed challenge event, crossing the finish line first isn't necessarily your first goal instead, you win the event by making sure your car has the highest top speed going through the various checkpoints on the course. Don't mistake the tracks for easy, however the tracks can be extremely narrow, with dangerous obstacles lining the road just waiting to give you a firsthand look at ProStreet's extensive damage modeling. Get the lowest price possible for Download Need for Speed ProStreet via the origin network using our price comparison. At challenge Autopolis race day, you need more than 47,390 points to set the race day record. There are enough race days without speed events to unlock showdown 2. Skip all the races with speed events for now. ![]() Unlike grip races, however, speed challenge events feature long straights and more gentle curves. When challenge Ebisu is dominated, choose the Supra and keep it for now (see Super Promotion drag car). While speed challenge races can take place on circuit tracks (like the Autobahn-inspired course featured in our last look at the game), the event in the ProStreet demo is a point-to-point track from the Nevada desert. For racing newbs, ProStreet even uses a Forza-like color-coded racing line assist that shows you the ideal line around a corner, as well as when to use the gas and brakes. Unlike in the freewheeling speed challenge event (more on that in a bit), the cars feel tight and responsive in grip events. Instead it seems like a nice introduction to the more realistic car physics that ProStreet will be exhibiting. Even at the toughest difficulty level (and there are three you can choose from for both events in the demo: casual, racer, and king), this race isn't much of a challenge. You can follow the question or vote as helpful, but you cannot reply to this thread. The car available for the race is a Nissan GT-R Proto, a quick little number that handles the relatively simple turns of the speedy course well. Hey everyone, won't it be a great idea if Microsoft made NFS ProStreet, and The Run backwards compatible I really oved NFS ProStreet, and I want to see it being backwards compatible on the Series X/S. The grip race is the most straightforward of the events in the game, a two-lap dash against seven other opponents on a course that we've played several times before. ![]() Other race event types that will be part of the full game-such as drag racing and drift competitions-aren't found in the demo. The demo features two events, a speed challenge on the Nevada Highway and a grip challenge on the A-43 interloop. In true demo fashion, the downloadable ProStreet is merely a taste of what to expect from this revamped racing game. ![]() In speed challenge events, things can go wrong…quickly…with the slightest miscalculation. ![]() Need for Speed ProStreet released in 2007 for Nintendo DS, PC, PS2, PS3, PSP, Wii, and Xbox 360.With the upcoming release of EA Canada's Need for Speed: ProStreet, is it any wonder that an Xbox Live demo of the game could be that far away? If you guessed "no," then award yourself 10 meaningless points, because you are correct! We took an early build of the two-event demo out for a spin recently to see how the folks at EA will be enticing racing fans to pick up ProStreet when the demo hits XBL later this month. Considering how some franchises still struggle with accessibility and difficulty, the underrated entry in EA's Need for Speed franchise can still teach others a few lessons. While it never catered too heavily to either side of the racing divide, it did offer players an entry-level experience into the often intimidating world of realistic car games. The fact that realistic modern racers tend to forgo extensive damage altogether means ProStreet still holds up in some of these departments to this day.ĭespite its reputation, Need for Speed ProStreet also blended its simulation and arcade racing heritage well. Realistic damage, car modeling, customization, and a variety of modes, all helped to make the game a fun experience on track. From a mechanical point of view, the studio got a lot of its gameplay elements right. Black Box might not have perfected every design decision it set out to with Need for Speed ProStreet, but that doesn’t mean the game was bad.
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